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I have been fighting with a corrupt file (Thanks Fusion) and in my trying to get it to work I must have done something that made Fusion 360 think that my machine doesn't support OpenGL 1.1. After I finally went back to an older (prior to corruption) file I decided to save a file as STL which I always send to MeshMixer to do that. It has been working without fail since I replaced this machine 8 months ago. Now every time I try to send a body to MeshMixer I get the attached popup stating this system does not support OpenGL 1.1.
The only thing I can think of that might have affected this is, at one point, I tried choosing all 3 of the choices under Graphics Driver in Fusion 360 preferences. It is now back at the default of Auto-Select.
I have tried everything I could think of, completely uninstalling Fusion 360 and MeshMixer (Multiple times now), Updated to the latest NVidia drivers (Ryzen 7 & GTX 760), deleting all of the Autodesk folders under AppData Roaming and Local. Looked in the registry but didn't see anything I thought relevant. MeshMixer opens on it's own and I can edit an STL just fine but it will not open from Fusion 360 (now).
I've read of this issue (Google) but most times it is a new driver or something simple like that or the thread just ends without a resolution. Can anyone help me so I can start using MeshMixer from Fusion again. Thanks
Solved! Go to Solution.