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Hi and thanks for reading this.
I'm trying to create 1mm rad around a scallop on a cylinder. with a ball nose cutter
the amount of material to be removed is very very minimal
and with all the 3D toolpaths to choose from.
seems like a straightforward enough task, however, i just can't seem to get a smooth toolpath.
scallop: seams ok but has lots of unnecessary green linking moves
morph & spiral has too much toolpath
flow look very jerky, not smooth at all.
in the geometry tab i'm selecting the inner and outer geometry
and set the tool to outside.
(i'm assuming this is correct)?
in passes try to work from outside to in where possible
and use smoothing thinking this will help but can't seem to get in right?
am i missing something simple here??
not particularly smooth and with green linking moves
too much toolpath
messy toolpath
Solved! Go to Solution.