uncreated objects showing up when rolling-back history
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Title says it all. The history widget has always been buggy for me (disappearing cursor, history extending into the future beyond where anything has been created, etc), but I am now having issues with uncreated objects remaining in the browser window when the history has been rolled-back to a point earlier than their creation. For the bodies, so far they just show up in the browser. But a construction plane did this to me earlier and was throwing circular reference errors for a cutting operations on a body. The plane was fully selectable, visibiity could be toggled on and off, etc. But when I tried to use it to slice a body I kept getting errors. I even created a new offset plane using the future plane, thinking that maybe there was some issue with where the plane was positioned. Same circular reference error there. It took me a while to figure out that the fully-functional plane had not been created yet.
Attached new screencast that show a sketch throwing the circular reference error. Actually I get errors when embedding so here's a link.
Just FYI: I'm spending more and more time tracking down nontrivial (for me) issues like this. Fusion is a complex piece of kit, and bugs that would be much less of an issue in other software are significantly more costly in time and sanity due to the geometric operational workflow. Missing a draggable current state widget in the timeline is an inconvenient but obvious bug. It's the things that I assume are my error, but end up being resolved when I quit and restart the app that are proving to slowly suck more and more of my time.