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Unable to export stl

6 REPLIES 6
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Message 1 of 7
k_debauch
147 Views, 6 Replies

Unable to export stl

Normally I can force the export by immediately queueing the job a second time, but today I am completely unable to make it complete an export of an stl. I have restarted my PC twice and restarted F360 several times. It will do the blue progress bar, get to the end and then hang for an hour or so, finally showing an "error" with no further clues as to what is wrong.

 

Any ideas what could be causing this?

6 REPLIES 6
Message 2 of 7
jhackney1972
in reply to: k_debauch

This has been an issue lately so I would recommend using the "Save As Mesh" command.  You will find this by right click on the Body or Component in the Browser.  This command gives you more options as well.

 

Save as Mesh.jpg


"If you find my answer solved your question, please select the Accept Solution icon"

John Hackney
Retired

Beyond the Drafting Board


Message 3 of 7
k_debauch
in reply to: jhackney1972

I am unable to do that. The model was created in Blender and imported as a
mesh. I did my best to clean the mess up, but it is still split into about
180 solid bodies and surfaces. Anything I do to try to join them or clean
them up any further causes F360 to crash, despite the fact that I have a
5950X, 64gh DDR4, 3080Ti, and 5gb/sec nvme. All water cooled with a custom
loop.
Message 4 of 7
jhackney1972
in reply to: k_debauch

Curious, if you have an STL already, from Blender, why do you need to bring it into Fusion 360 and then try and export it again?  I probably do not understand what you want from to do. 

 

If you had tried to use the Export command with the original STL to get an STL, maybe that was the problem to start with.  


"If you find my answer solved your question, please select the Accept Solution icon"

John Hackney
Retired

Beyond the Drafting Board


Message 5 of 7
k_debauch
in reply to: k_debauch

The model created in Blender needed a lot of cleaning up and I was not able to get any of the tools there to do what I wanted. I exported to obj from Blender, then imported the obj as a mesh in F360. I did manage to get it looking pretty much the way I would like, but I am unable to get it out of F360 to slice and print.

Message 6 of 7
jhackney1972
in reply to: k_debauch

Could you attach your model to a reply post so someone could take a look at it and try and export it for you?

 

If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.


"If you find my answer solved your question, please select the Accept Solution icon"

John Hackney
Retired

Beyond the Drafting Board


Message 7 of 7
k_debauch
in reply to: jhackney1972

It is too large to attach. 312MB max size is 71MB.

 

Interestingly though, that file exported in about a minute vs 1+ hours attempting to export stl or obj which eventually fails.

 

EDIT: I managed to export as 3mf and got it into Orca Slicer that way. Seems to have worked fine. Exported quite quickly and without issue. Still, obj and stl will not work. Very odd!

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