Unable to edit sketch dimensions?

eliJUZP6
Contributor

Unable to edit sketch dimensions?

eliJUZP6
Contributor
Contributor

Hello, I am trying to change the highlighted dimension in the picture below from 4.285 in to 3.285 in, but I keep getting an error. I have also attached the .f3z file 

eliJUZP6_0-1707839314836.png

 

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HughesTooling
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You have fixed points at both ends of the dimension. Personally I'd never used a fix constraint in a sketch, I'd always dimension the points.

HughesTooling_0-1707839965722.png

 

Mark Hughes
Owner, Hughes Tooling
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HughesTooling
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Here's one way to fully constrain the sketch by adding a few horizontal and vertical constraints plus a couple of missing tangent constraints and an angle.

HughesTooling_1-1707840304080.png

 

Mark Hughes
Owner, Hughes Tooling
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HughesTooling
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You've also made a mistake using a surface revolve rather than a solid revolve. Although it creates what looks like a solid body Fusion actually see it as a surface body. This might cause problems later in the design with cuts and joins.

HughesTooling_0-1707841159653.png

 

Mark Hughes
Owner, Hughes Tooling
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eliJUZP6
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How do you dimension points?

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HughesTooling
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Consultant

Here's a simplified example.

 

Using a vertical constraint between the origin and a point then a horizontal constraint between the origin and the other point. Then just add 2 dimensions. This will work just the same using the endpoints of lines, arcs etc. This is what I did in the image above after removing the fixed constraints you had.

HughesTooling_0-1707848477677.png

 

 

Edit. To remove the fixed constraints, just right click the green points and select Fix\UnFix to toggle.

HughesTooling_1-1707848772483.png

 

 

Mark Hughes
Owner, Hughes Tooling
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HughesTooling
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You actually have some pretty big problems with this design later in the timeline.

 

I would use a sketch and revolve to cut the holes in the part then use a joint to position the inserted parts. Capture positions are not parametric so edits to the design will not update, unlike joints.

So create a sketch something like this using points projected in from sketch1 for references.

HughesTooling_0-1707849565773.png

 

Then use a revolve cut to make the hole then a joint to position the part.

HughesTooling_1-1707849660556.png

Now if I edit the hole position the other component will update its position to match.

HughesTooling_2-1707849726892.png

 

I've broken the links to the inserted parts to make it easier to share the design. I've only created one hole and joint for one component. I also recreated the revolve at the start of the timeline as a solid body. This has deleted some dependant features from the timeline. You might be better off starting again rather than trying to fix this design.

HughesTooling_3-1707849984826.png

 

 

 

Mark Hughes
Owner, Hughes Tooling
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