Two Problems after this last update to 2.0.14106

JASeiffert
Contributor Contributor
853 Views
19 Replies
Message 1 of 20

Two Problems after this last update to 2.0.14106

JASeiffert
Contributor
Contributor

First Problem:

I click TOP on the cube. I click on the create Sketch then select the plane which is top.

I select rectangle tool. Create a rectangle say 50mm by 100mm. I click on my rectangle and select extrude put 3 press enter.

I now have 50mm x 100mm x 3mm object.

Still at top view I click the face of the rectangle, right click and Create Sketch. The rectangle turns 180 degrees. Any sketch I create after I flip it back to the correct orientation flips it 180 degrees. TOP on the Cube is now upside down.

 

Fusion360 Create Sketch Flip.PNG

 

Second Problem:

I turn the object 180 degrees to make it the correct orientation.

Using the same file as above I create a circle on the newly created sketch 2. I make it 10mm. I select it and right click a choose extrude. I tilt the top back a bit a drag the extrude arrow down going through the object. Then I select All on the extrude dialog and Okay to finish the extrude. It exits sketch mode. Now I have a hole.

 

I then create a second circle, 5mm,  away from the first circle. I click the circle so it turns blue and right click and select extrude. I title the top back again and select the arrow and pull down going through the object. I then select All in the Extrude dialog and click Okay. It exits sketch mode and I have no hole.

 

Looking at the history at the bottom it didn't move to include the extrude I just preformed.

Fusion360 Hole Timeline not updating..PNG

I now have to manually click on the history marker and drag it to the Right to make the hole show up.

 

So far those are the two major problems I've found after the update.

Sense the update I've had to reboot my machine for a windows update and Fusion has been restarted several times.

 

Please fix quickly.

 

Thanks,

 

Jeffery

 

0 Likes
854 Views
19 Replies
Replies (19)
Message 2 of 20

WHolzwarth
Mentor
Mentor

I only tested your first issue, and I've seen the same.

Try this:

In Preferences -> Design uncheck Auto look at sketch

I think, it's working better

 

Walter Holzwarth

EESignature

1 Like
Message 3 of 20

JASeiffert
Contributor
Contributor
Thanks, that fixed the flip issue for me.
0 Likes
Message 4 of 20

JASeiffert
Contributor
Contributor

I've loaded today's update. Sadly neither issue has been fixed so I had to use WH's fix to solve the flip issue.

Thanks WH, that was driving me crazy.

 

I've also noticed today after creating my rectangle on a new document that when I right click on the rectangle and select extrude it doesn't always catch it. Sometimes I have to click on the rectangle again to select it so I can enter my number. It never did that before the update I first reported problems on.

 

Every hole after the first one I create the extrude doesn't work till I move the Timeline/History marker to the right of the extrude I just made enabling it.

 

Thanks,

 

Jeffery

 

 

0 Likes
Message 5 of 20

jhackney1972
Consultant
Consultant

I have tried to replicate your extrude issue, but cannot.  Maybe I am not following your exact process, please correct me if I am not.  If I am, could you do a video of the problem so we can see your process.  I have studied your screen capture and description but again, I cannot replicate the issue.  I am on the latest version of Fusion 360.

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 6 of 20

davebYYPCU
Consultant
Consultant

You did replicate his problem 1.  Top is upside down, when you sketched the profiles!!!!!!!!

Thats weird.  If you don’t catch it, you will be dimensioning from wrong sides.

 

Problem 2 - not seen that before.

 

Might help.....

1 Like
Message 7 of 20

JASeiffert
Contributor
Contributor

I took me a couple tries as I was not familiar with the screen capture software but I finally got it.

 

I used WH's solution so it wouldn't flip when doing the sketch but shows the other problems I have.

 

Thanks,

 

Jeffery

 

 

 

0 Likes
Message 8 of 20

jhackney1972
Consultant
Consultant

I understand what is going on now.  You are "editing" the original sketch and creating a "separate" extrusion from the new circle.  Fusion 360 sees this as a new feature.  It is cut, but it appears as a new feature in the timeline to the right of your current timeline position.  Video will explain.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 9 of 20

davebYYPCU
Consultant
Consultant

How can Fusion place a new feature on the right side of the marker?

@TrippyLighting @jeff_strater , interested?

1 Like
Message 10 of 20

JASeiffert
Contributor
Contributor

Thanks John for your video and explanation but I really don't understand why if I'm creating a new feature that the timeline doesn't go to the end like it has always done until the update that caused this problem.

 

I've always drawn out my sketch and then do the extrusions for holes or other parts. And because it exits sketch mode when doing that I've always gone back and edited the sketch to do more extrusions.

 

So is this a new change on how it works now?

 

Well I can deal with this. It was the flipping that was driving me crazy.

 

Thanks,

 

Jeffery

 

 

 

0 Likes
Message 11 of 20

jhackney1972
Consultant
Consultant

This is not a "new change", it has always been this way.  Change your workflow, just a bit, in your mind.  If you created a new sketch, instead of editing an existing one, and extruded it, where would the new feature appear in your timeline.  Since you are adding a new sketch to an existing sketch, Fusion 360, cannot possibly add the new feature to the existing extrusion.  Now if you had done it a little differently, you would recognize the process.  Say you edit the existing sketch, as you did, but instead of extruding from the sketch, you left the sketch, and edited the previous extrusion to "add" the new sketch into the extrusion, would that make more sense to you?  Do an little experimenting and you will see it is a normal process workflow for Fusion 360.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 12 of 20

jhackney1972
Consultant
Consultant

Dave, with the original posters workflow, how can Fusion 360 add the new extrusion to the existing "previous" extrude feature, it has to make a new one in the timeline.  Now if the original poster had edited the sketch, then edited the previous extrusion, it would have added it but he did not.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 13 of 20

davebYYPCU
Consultant
Consultant

You need more coffee?  He is not asking to edit the existing extrusion.

 

@JASeiffert is totally correct, 2 bugs - sketch orientation that is weird, and placing a feature after the timeline marker

 

one is dangerous to machinery if not caught, and

the other makes no sense to the known workings of Fusion. 

 

Work around is to disable a preference that we could previously rely on. ( been mentioned periodically, but didn’t register for me till now). Look At - bug - scrapping material is not welcome.

 

Redo your movie, instead of a circle use a pentagon.  Fully define it to the top left corner of the sketch, and tell why you are ok with extruding it in the bottom right corner of the plate from a top sketch.

 

Tell me why the second extrusion is left of the marker, in Preview before you say ok, and right side after Ok.  This is only a demo file, aptly demoed in your video, thanks.  Imagine editing an older file with a huge timeline, new feature must go left of the marker, no matter where it is, otherwise all hell breaks loose.

 

My 2 cents

 

 

1 Like
Message 14 of 20

jhackney1972
Consultant
Consultant

First of all, I have no argument about the first problem, the flipping is a problem that needs to be fixed.  On the second issue, we will just have to disagree.  I will agree with you that it would be nice if the timeline marker would automatically shift to the right of the new extrude feature, as it would do if you made an existing sketch visible and then simply extruded part of the original sketch, but I do not see it as a big problem.  The workflow that resulting in this behavior probably is not used very often.  Most users would edit an existing sketch, add to it, exit it and then extrude the new feature.  I am sure others will think this is a major bug and it will get fixed sometime in the future "but for me" I do not see a big problem with it.

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 15 of 20

davebYYPCU
Consultant
Consultant

that it would be nice if the timeline marker would automatically shift to the right of the new extrude feature,

 

Used to be mandatory - default!

0 Likes
Message 16 of 20

mac_ito
Collaborator
Collaborator

hi, first identical problem with me too and it is not new, on a daily basis this behavior is extremely irritating and painful. the look at function is also impacted. wh's solution does not change anything the problem is still present whether the option is checked or not.

 

https://forums.autodesk.com/t5/fusion-360-support/orientation-view/m-p/11423118 

0 Likes
Message 17 of 20

mac_ito
Collaborator
Collaborator

close your sketch before extruding

0 Likes
Message 18 of 20

JASeiffert
Contributor
Contributor

I wonder if because you are on a MAC that is why the Checking the Auto Look doesn't work.

 

I sure understand your pain on the flip thing. I'd be banging my head on the desk if the Auto Look thing didn't work for me.

 

 

0 Likes
Message 19 of 20

JASeiffert
Contributor
Contributor

I found another bug. When creating a rectangle and extruding it, it isn't selected when the extrude dialog box pops up. You can see in my video when making the first rectangle I have to go back and select it.

 

Well instead of a circle I tried to make a square hole in the sketch and It wouldn't select it when I right clicked and extruded. The circle quickly comes up with the box to type in the number to extrude but the rectangle doesn't.

 

Really, this is all basic stuff I've been doing for years with no problems and now after 2-3 updates since the one that broke things it still isn't working right. There are multiple ways to do the same thing in Fusion 360 and as far as extrusions they should all work.

 

Is this not the place to report real bugs. Should I be reporting this somewhere else?

 

Thanks,

 

Jeffery

 

0 Likes
Message 20 of 20

mac_ito
Collaborator
Collaborator

that macOS is the cause, possible.. 🤷🏻‍♂️, in the meantime I curse the developers every day

0 Likes