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I have a Sweep that follows a Path + Guide Rail that in turn come from a reference triangle Coil. The profile for the Sweep is constrained to the bottom end of the Path helix. The reference triangle Coil is defined by a User Parameter for the pitch, which is defined as "2 * pi * inner_radius * tan(theta)" where "theta" is another User Parameter in degrees. In the provided .f3d if I change theta from 1.1 to 1.2 and back again, the Sweep operation will fail. Ctrl-B will sometimes fix it, but since a New Body is made with a different name (BodyX), this causes the simple Cut operation that I do next to fail and give a "the target body is lost" error.
My two questions are:
1) What is causing the sweep to fail for certain values of theta; it doesn't seems like the coil geometry is interfering with itself, even at these tiny angles.
2) Is there a way to force the Sweep to not make a New Body that clobbers all future references to the Sweep object?
In the previous post jeff.strater found that one of the issues was that the Path Distance and Rail Guide Distance were being set to zero after changing a user parameter. In addition to that problem, after I manually set the values to 1, the model fails again with the cut at the end, where it complains that the "target body is lost".
Solved! Go to Solution.