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Sweep along square path creates unexpected geometry.

Message 1 of 4
99 Views, 3 Replies

Sweep along square path creates unexpected geometry.

Solid Sweep a rectangle along a Square path with "Distance" set to 1 and 0 creates unexpected geometry.
sweep 1 0.png

Setting "Distance" to 0,5 and 0,5 creates the correct geometry.
(Or any distances that add up to 1)
sweep 05 05.png

Sweep only bottom triangle of profile with "Distance" 1 and 0 creates odd geometry.

File attached.


Edit: Is this me not noticing this before or have this changed?

Message 2 of 4

This should probably be an error - this is not valid geometry.  You can see what it is doing at .85:

Screenshot 2023-10-02 at 1.29.12 PM.png


and, you can see that at .9 there is an error:

Screenshot 2023-10-02 at 1.29.32 PM.png


What are you trying to achieve here?  There are likely numerous ways to get valid geometry in the final result that you want.


Jeff Strater
Engineering Director
Message 3 of 4


Is something like this what you are after?



Message 4 of 4

This started with a question on how to make a Tent shape.
I made a rectangular version using sweep, no problem.


The user wanted both rectangular and square tent.
I changed the parameter for Width and Length to be equal, and then sweep feature created this geometry (no errors).


Is this specific case confusing the sweep feature?


I can get the desired geometry with this change:

Changing the 2 parameters AlongDistance (d6) and AgainstDistance (d7) both to 0,5.


Edit: Attached the design file.

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