Surface Sweep goes in unclear direction, or two directions.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hey,
I have an issue creating a surface sweep from a 3D profile in one direction.
I'm aware that the path should connect to the profile or better start off the profile toget a reasonable result.
In my current design, the path starts right of the 3D profile in one direction and still I get a sweep in two directions with the origin of the path (a straight line) somwhere along the path.
I tried to recreate the issue in a minimalistic example, as I can't share my current work, but only encountered the direction of the sweep to flip depending on how much percent of the path I do the sweep. Try it yourself with the example file.
In my actual work, the Issue changes every time I edit the feature (or calculate all) which is super annoying. I recorded a video of editing it and you can see that in the beginning the path is not going along the entire lenght of the path in both directions. Sadly I did not record the previous edit, as it went all the way there.
The jumps that happen seem to be an issue of the path origin jumping randomly during the creation or re-calculation of the sweep.
Is there a way to trigger the two directional sweep or trigger/define the path origin? I did not manage to do so in the minimal example.