- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
It looks like the constraints and relations in Fusion 360 changed in an unwanted way.
In the past, you needed to explicitly project entities from bodies and other sketches into a sketch in order to put a relation or a constraints between those.
But with the latest Fusion 360 update, this changed.
As an example, here is a body that I created:
I created a sketch on top of this body (a box) to create a lid and I projected the outer perimeter and the location of the 4 mounting screws. When drawing the holes for the screws I noticed that unwanted constraints were created automagically by F360 and I also see a lot of features of the body popping up as highlighted items when I draw on the sketch.
To give an idea of what I mean, I have hidden the body from the view and moved the mouse over the sketch:
As you see, the inner perimeter of the body is now highlighted.
I somehow like this a bit over the old way of putting constraints and relations but it's getting annoying as soon as I discovered that, especially on the mounting holes, it is getting very difficult to draw a circle without getting constraints that should not be there at all.
And this is just a simple part. I imagine that it becomes more and more difficult when the part gets more complex.
Is it possible to disable this feature ?
And can new features like this not be switched off by default, giving the user some documentation on how to enable them ? This is similar to the new grid and grid snap settings where I have to search the internet to figure out how to get Fusion to behave today in the same way it did last week.
Regards,
Rob
P.s: Just to get an idea of what I am creating, this is the 3D view of that body, a housing for an LCD module:
.
Solved! Go to Solution.