STL to solid
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We have talked before... let me give you all the details and please let me know if this can be done.... I have fusion 360.. mesh mixer and remake.. also Modo (not your product but)... I am reverse engineering a part.. I have scanned it into a file with a 3D scanner.. it has 3,300,000 approx. faces or triangles the part is about 18 X 12 X 2 inches.. I can send you the file if needed... what I would like to do is turn this into a solid so I can reengineer it... the main body is complex so to redesign it would be difficult.. I would like to cut a couple of protrusions off...then add different protrusions onto the main body .. I will also need to drill some new holes in the main body.. this cannot be done as a mesh.. (or am I missing something)... I have tried cutting off the protrusions in remake but I'm left with a hollow hole in the part... I have tried to retropologize it to 700,000 triangles but no luck either.. . this would be so easy if I could convert it into a solid and then slice the unwanted parts off and slide on a new part and join it to the existing body.. I have done this with existing solid parts but this scanned mesh is throwing me for a loop... its the first time that I've used the scanner for this purpose.. am I barking up the wrong tree.. is there another program that will accomplish this... I've tried converting the STL file into OBJ. I can get them both it into fusion but can't do nothing with them.. I tried converting the STL to a DXF file but it won't load into fusion as a DXF.(even through the data door) and its just to large or not right for fusion.. if you have any suggestions they will be appreciated immensely Thanks Tom..
