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Split Body fails

hajime2MRG3
Enthusiast

Split Body fails

hajime2MRG3
Enthusiast
Enthusiast

It was successful until last November.

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jhackney1972
Consultant
Consultant

The surface you are using for the split body fails to intersect the body completely.  If you move the surface body, into the solid body by a distance of 0.02mm it will fully intersect and the operation will complete.  I cannot comment on the fact you said it worked before.  Model is attached.

John Hackney, Retired
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hajime2MRG3
Enthusiast
Enthusiast

Thank you John,

Yes just by moving Body323 ±0.02mm in Z direction, the command success. But +0.02 or -0.02 mm both work.

Why? I feel this is a bug. The current modeling kernel fails to handle the common surface of Body323 and Stitched.

For example, you can successfully split Body1 by Body5 in the attached file.

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jhackney1972
Consultant
Consultant

This example clearly has a true overlap of the splitting body with the model.  In the other example it is partial in many places.  You may be right but I believe it to be a marginal call as to be a application problem.

John Hackney, Retired
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hajime2MRG3
Enthusiast
Enthusiast

If I don't have the existing design, the bug is not a big problem.

But I have the design which raises the error just by running Compute All command.

It means I cannot modify the timeline of the design.

Fusion 360 doesn't allow to use old version, so the bug is serious.

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