Split body doesn't work

Anonymous
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Message 1 of 10

Split body doesn't work

Anonymous
Not applicable

Hello fusion experts, 

 

I'm trying to design a prosthetic ''cast'' for my hand to make a system to have a better grip on my mountainbike handlebars. I Scanned my hand with a xbox kinect using Skanect software. Using Meshmixer I made a ''cast'' for my hand. Now in Fusion I want to ad a body with a flat surface to the cast so I can mount stuff on it. 

 

I wanted to use ''split body'' to split the flat body using the cast shape, however this does'nt work. I get the warning as shown in the image. 

 

ps. I allready used mesh to brep for the scanned part. 

 

How can I fix this? 

I hope you have some solutions for me 😄 

 

Kind regards, 

Pim de Graaf

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Accepted solutions (1)
837 Views
9 Replies
Replies (9)
Message 2 of 10

dsouzasujay
Autodesk
Autodesk

Hi @Anonymous ,

 

Can you attach the design that you have already created in Fusion 360? You can export by File>Export *.f3d/*.f3d file to your local drive and then Attach it here to a Reply.
Please attach original mesh body (*.stl).


If you find my answer solved your question, please click the "Accept Solution" button

Sujay D'souza
SQA Manager
Quality Assurance
Autodesk, Inc.
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Message 3 of 10

Anonymous
Not applicable

Hi Sujay D'souza, 

 

Thanks for replying! I attached the files in this reply.

 

Greetz Pim de Graaf

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Message 4 of 10

dsouzasujay
Autodesk
Autodesk

@Anonymous ,

 

Are you looking something like this?

  1. Screenshot 2021-04-06 at 4.04.36 PM.png
    or
  2. Screenshot 2021-04-06 at 4.15.37 PM.png

 

Download the file from here (https://a360.co/2OpMLfn), Try Hiding bodies and components to see.

Let me know if you are looking for the same or something different.

 


If you find my answer solved your question, please click the "Accept Solution" button

Sujay D'souza
SQA Manager
Quality Assurance
Autodesk, Inc.
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Message 5 of 10

Anonymous
Not applicable

No I want to split the added body and remove the part that goes through the ''cast''. So there is the ''cast'' with a body added to it. My hand has to fit into the cast. 

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Message 6 of 10

dsouzasujay
Autodesk
Autodesk

Hi @Anonymous ,

 

Yes, Done.
Like this?

Screenshot 2021-04-06 at 4.51.03 PM.png

 


If you find my answer solved your question, please click the "Accept Solution" button

Sujay D'souza
SQA Manager
Quality Assurance
Autodesk, Inc.
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Message 7 of 10

Anonymous
Not applicable

YES!! Can you explain why it worked for you? So I can do it on my own when the shape will differ? This is exactly what I need. Thanks a lot!

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Message 8 of 10

dsouzasujay
Autodesk
Autodesk
Accepted solution

Hi @Anonymous ,

 

I didn't use the split tool.

I have used combine tool

  • Step 1: Combine Body 1 & Body 2, Use Intersect, (Keep tool bodies). Output will be like this.
    Screenshot 2021-04-06 at 5.05.15 PM.png
  • Step 2: Combine Body 1 & Body 2, Use Cut, (Keep tool bodies). Output will be like this.
    Screenshot 2021-04-06 at 4.04.36 PM.png
  • Step 2: Combine Body 2 and the body created in Step 1. (Keep tool bodies). Output will be like this.
    Screenshot 2021-04-06 at 5.13.35 PM.png

Now all you need to do is removing the not required bodies and combine(Join) required bodies.

 

Here is the data set (https://a360.co/2OpMLfn)


If you find my answer solved your question, please click the "Accept Solution" button

Sujay D'souza
SQA Manager
Quality Assurance
Autodesk, Inc.
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Message 9 of 10

Anonymous
Not applicable

Thanks a lot! 

I managed to reproduce the steps! Great work, and really well explained! Thanks! 

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Message 10 of 10

hfcandrew
Advisor
Advisor
1 Like