Sketch Rectangular Pattern doesn't allow editing geometry included in pattern

Sketch Rectangular Pattern doesn't allow editing geometry included in pattern

jxdowd
Participant Participant
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Message 1 of 10

Sketch Rectangular Pattern doesn't allow editing geometry included in pattern

jxdowd
Participant
Participant

The edit sketch rectangular pattern dialog box (double clicking Rectangular Pattern Glyph in sketch) doesn't allow the user to select sketch geometry/curves to include in the pattern. This is inconsistent with every other operation that allows the user to hold CTLR+click or CMD+click to select other items when reviewing features and parameters. The edit sketch rectangular pattern dialog box (double clicking Rectangular Pattern Glyph in sketchused to mirror the create rectangular pattern box (Sketch>Rectangular Pattern) as expected. The edit object rectangular pattern dialog box (Create>Pattern>Rectangular Pattern) has the expected behavior, allowing users to edit all the values after feature creation.

 

I'm unsure as to whether or not this is a bandaid for how sketch rectangular pattern's poor performance, but preventing users from editing the geometry in rectangular patterns makes the tool less helpful than when it was horribly broken.

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Accepted solutions (1)
3,276 Views
9 Replies
Replies (9)
Message 2 of 10

saito.kh
Autodesk Support
Autodesk Support

Hi @jxdowd,

 

Thank you for posting in the community!

 

This is a good idea!  I think I also found similar idea in the Fusion 360 IdeaStation community as below:

https://forums.autodesk.com/t5/fusion-360-ideastation/editing-sketch-pattern/idi-p/8124801

 

At this time this is not an option in the Edit Sketch Pattern command; however, if you would like to see this, please feel free to add your idea/suggestion in Fusion 360 IdeaStation or vote up the similar idea as above - I've voted it up!

 

If you have any questions, please let me know and I'm happy to help!

Thanks.

 

Kanehiko SAITO

Product Support Specialist



Fusion Webinars | Tips and Best Practices | Troubleshooting
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Message 3 of 10

lichtzeichenanlage
Advisor
Advisor

Besides performance and stability this is just another reason not to use the sketch based pattern. People in the forum mostly advise to use the feature based pattern.

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Message 4 of 10

jxdowd
Participant
Participant

Unfortunately, the parametric dimensioning workflow of the parts I am doing really works best with the sketch feature. 

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Message 5 of 10

lichtzeichenanlage
Advisor
Advisor
Could you File -> export and upload the design?
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Message 6 of 10

rohit.bapat
Autodesk
Autodesk
Accepted solution

Hello @jxdowd,

 

I am very happy to let you know that Edit Pattern for Sketch now allows the user to change the selections and all other options which were provided during creation. So, basically, you will now get all the options during editing the patterns in the sketch as well!

 

Please give it a try and let me know if you have any questions or concerns.

 

Thank you,

Best Regards

Rohit Bapat

(PO, Fusion 360)





Rohit Bapat
Product Owner
Message 7 of 10

jxdowd
Participant
Participant

Thank you so much. I've been meaning to come back to reply my thanks since I started using it.

 

I have been using the feature non-stop, and it's really cleared up the parameters when working with different people on one file. No more do we had d1 linking to d5 to d7837 because a glitch or mistake meant all the rectangular patterns had to be scratched and redrawn.

 

Honestly, some of these fixes are the only reason I come back to Fusion360

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Message 8 of 10

lichtzeichenanlage
Advisor
Advisor

But the performance problem is still a problem. Pattern for components and features / faces are still faster. Right?

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Message 9 of 10

jxdowd
Participant
Participant

There is a bit of a performance hit, but not that much more than using the body rectangular select tool that I've found.

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Message 10 of 10

lichtzeichenanlage
Advisor
Advisor

'A bit of performance hit'. It really depends what you're doing. And if it comes to Fusion 360 it sometimes comes to how fast it gets unusable. Here an example for feature and face based patterns (both as join and cut operation) vs a sketch based pattern. 

 

03-03-2019 23-21-42.png

 

My computer is an 6+ years old Lenovo t520 notebook. So your results might vary and you can run your own tests with the attached examples. But as you can see, sketches are getting much quicker painful / unusable, features are in the middle and faces are way faster than all the other methods (in this scenario).  This isn't applicable for all scenarios, but it shows that the rule of thumb 'Features over sketches' is still valid.

 

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