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I imported a step file of a clock into Fusion 360.
I checked some of the gear origins before scaling and the origin for each one was centered correctly.
When I scale all of the Components/Bodies, each of the individual body origins changed.
For example, the origin of one of the gears was set dead center. When I scaled it up the origin moved away from it.
I've attempted to scale in the following manner without success;
1. Selected the top-level origin, as well as, all components/bodies;
2. Selected a single component and its origin;
3. Selected a single body and its origin.
Is there a way to scale while keeping the origin at its relative position to the object?
Thank you.
Solved! Go to Solution.