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Saving as mesh from top level produces low refinement meshes

5 REPLIES 5
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Message 1 of 6
dsk001_3d
188 Views, 5 Replies

Saving as mesh from top level produces low refinement meshes

I have noticed an issue where if you right click on the top item in the browser and select to save as a mesh, the refinement is much lower than than the refinement selected. The high value exports a low mesh and a low mesh produces a mesh with so little triangles you lose dimensions and details.

If you instead right click on a component with all the bodies in it and select save as mesh you get a much higher quality mesh.

The same model saved from the top has about 3x less triangles than saved from a component.

I have attached some screenshots below so it can be more clear what I am referring to. The top 2 are right clicking on top and saving as mesh and the bottom 2 are saving from component.

 

save from componentsave from component8e7e7ffb-c1c7-4659-a3a7-eec0c4c10548.jpg

 

f02741d8-fa20-4891-98f0-309a3a0f573d.jpgcomponent previewcomponent preview

5 REPLIES 5
Message 2 of 6
g-andresen
in reply to: dsk001_3d

Hi,

check and edit the Refinement Options

 

günther

Message 3 of 6
dsk001_3d
in reply to: g-andresen

In the screen shot you can see they are both set to high.

Message 4 of 6
g-andresen
in reply to: dsk001_3d

Hi,

try!

 

 

günther

Message 5 of 6
dsk001_3d
in reply to: g-andresen

In your video you are right clicking on the component my issue is when right clicking all the way at the top. This is a good workaround but the bug should still be looked at by the dev team.

Message 6 of 6
petzon
in reply to: dsk001_3d

Thanks, you really saved my day, struggled a lot with a low res on a mesh, saving on body level solved the problem

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