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Problem with Extrude from Object

steve.fritzinger
Participant Participant
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Message 1 of 6

Problem with Extrude from Object

steve.fritzinger
Participant
Participant

I'm having trouble with Extrude from Object. I'm trying to model this helmet so I can carving it on my CNC router.
Cancelled Helmet Front.jpg

 

I created a simplified version of the helmet to test with.

Simply Form.png

 

I also made a sketch of the "star" and the hole for the face.

Helmet Sketch.png

Here's the problem. When I try to extrude the star from the surface of the helmet, I can't select the entire star profile. I have to break it into two parts, one for the dome and one for the tapering sides, and extrude them separately.  The same goes for when I try to push the face into the helmet.

Doing the extrudes in four separate operations sort of works, but it's inconvenient and it leaves an odd artifact in the star where the part extruded from the dome meets the part extruded from the taper.

Simply Form with Extrude.png

Am I doing something wrong?  Is there a better way to accomplish this?

Here's the exported design.  Thanks. 

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Message 2 of 6

ryan.bales
Autodesk Support
Autodesk Support
Accepted solution

That is mostly due to the sketch profile of the revolve. Making the splines tangent should clean up that point: 

Screen Shot 2021-08-30 at 9.23.29 AM.png

Typically i'd suggest emboss here, but it doesn't pick up faces created via splines very well (or at all in some cases) 



Ryan Bales
Fusion 360 Product Support
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Message 3 of 6

steve.fritzinger
Participant
Participant

Thanks, Ryan.

That worked on my simplified form.  The real plan is to model the helmet as a quadball.  Extrude works for that, too. But having to divide my sketch up for each face on the ball and doing separate extrudes is a bit painful.

stevefritzinger_0-1630343269062.png

 



Emboss doesn't work at all.  It won't let me select a face from a quadball.

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Message 4 of 6

g-andresen
Consultant
Consultant

Hi,


@ryan.bales  schrieb:

Typically i'd suggest emboss here, but it doesn't pick up faces created via splines very well (or at all in some cases) 


Emboss is not possible on multiple curved surfaces.

 

günther

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Message 5 of 6

ryan.bales
Autodesk Support
Autodesk Support
I think that is true in part - its more like it cannot do multiple faces (though it does say 'faces'. I imagine there might be a situation it does do more than one but i've yet to see it.) Curved faces or straight edges don't seem make a difference for multiples. But curved faces do not work (or least i don't get them too). This isn't very technical and i'll admit i'm being reductionistic.


Ryan Bales
Fusion 360 Product Support
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Message 6 of 6

jeff_strater
Community Manager
Community Manager

The problem here is that From Object is missing two features which To Object has:  The ability to chain or extend faces, and the ability to select an entire body as the From Object:

Screen Shot 2021-08-30 at 3.14.17 PM.png

 

This is on our list to fix, but has not gotten implemented yet.  There are other workarounds, but they are not much better, TBH - use To Object Extrude, then create an offset face from the helmet to  trim off the excess material.  Not a whole lot better than multiple extrudes, I guess

Screen Shot 2021-08-30 at 3.26.21 PM.png


Jeff Strater
Engineering Director
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