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I have a medium sized assembly of a bike. In 3D everything is at the correct position and looks fine. When I make a 2D drawing from this assembly, one part of the assembly moves to a different position in 2D, but is still at the correct position in 3D (see attached screenshots of the part in 2D and 3D). I can not even disable the part (any part!) in 2D. Doing so changes nothing and it is still visible (both disabling and hiding it).
Also: making the drawing is extremely slow! When I change something about the drawing (creating a new view. disabling a part, changing the drawing style, etc) it takes about 1 min (I timed it!) until the change is made. During which Fusion is completely unresponsive and the spinning beachball appears.
My computer has a 4-core i7 and an AMD Vega 64 graphics card. Also: 3D of the complete assembly is smooth as butter.
I tried:
- Forcing the drawing to update by changing the drawing style etc
- Making a new drawing from 3D
- Try the same on another computer (both Macs)
- Clearing the cache
Same thing is happening.
Sidenote: I had a maybe related problem with this assembly: I updated something in a sub assembly (linked) which caused parts of this other part (not the part on the screenshot) to move in the big assembly. But in the sub-assembly everything was still fine. Even rebuilding didn't help. I moved the part in the assembly to the correct position, but this shouldn't happen. Maybe it is the same problem (?), but in 2D I can not move the part to "solve" it.
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UPDATE: I found one part of the problem: the moved part was not moved, but was a second instance of the same part in the wrong position which was mistakenly placed in another sub-assembly and hidden in 3D. In 2D all parts are shown in the beginning (regardless of the visibility in 3D). So this solves that, my bad. Also disabling of parts works now, I was just not patient enough before or was disabling the wrong part.
But the speed of the drawing workspace remains as major problem.
Solved! Go to Solution.