Orbit and geometry randomly become inverted frequently!
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This has been an on going issue for me for at least a year. It doesn't matter what machine I am on. I have a 3DConnexion Space explorer mouse. Randomly when orbiting a model the geometry becomes inverted. The origin flips sides and all motion is reversed. I feel like I'm going to have a stroke when this happens! If I spin the model around more it will go back to normal for a bit. It doesn't matter if I move with the space mouse or the regular mouse using the middle button.
I have attached a screen cast which starts with the origin incorrectly inverted. I am rotating the model with the space mouse. You will see to origin appears incorrect on the top side of the model and again on the back side. I am having to move my hand opposite to what my normal controls are. Once the model passes orthogonal to the XY plane the model magically goes back to normal. Sometimes it takes many rotations before things are back to normal. This is happening often enough that I'm about to quit fusion. It destroys my flow.