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OBJ Import/Export Dimensioning Wrong (100x)
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In Fusion 360, when Exporting in .OBJ, and Importing to Blender (App), the Dimensions are wrong by a factor of 100x.
For example, Exporting a Fusion360 10mm .OBJ, will Import into Blender as a 1000mm .OBJ.
I am unsure of which program is at fault. Please investigate.