.obj file looks webbed when imported from Blender
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I made an object in Blender, but when imported into Fusion 360, there seems to be many faces and edges I did not create that show up.
Here, you can see it in Blender -
And the exact same mesh, downloaded as an OBJ file and imported into Fusion 360 -
Does anyone have any idea what could be causing this? I attached the file to this post if you want to look at it yourself, thanks for helping if you can!