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Non-perpendicular edge chamfer path challenge
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I'm designing an object to be 3d printable without needing supports. To do so, I need to avoid overhangs in the Z direction. Here, in the image, you can see how I've manually created the "directional" chamfer using two sketches, a sweep operation, and three mirror operations (they are too unstable otherwise).
This is pretty annoying to manually do, but I don't see a way how to do it faster or more efficiently. Any tips?