Newest update crashes after mousing over hidden components
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Attempted numerous solutions to this so far today:
- reverted the change to the sub assembly that I was trying to update down
- fixed all red timeline elements to get a cleaner timeline
- changed all graphics settings to lowest and openGL
and still, when trying to toggle back the visibility of the hidden component (which is a somewhat complex component with ~10 objects), even mousing over that hidden component in the side view menu brings CPU up to 50% and then just white screen / black elements the program and dies