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Need help modelling and controlling curves on ring.

5 REPLIES 5
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Message 1 of 6
dangartland
112 Views, 5 Replies

Need help modelling and controlling curves on ring.

I am having trouble modelling a ring whilst being able to edit certain features later on, specifically the top curve shown in this sketch.

 

dangartland_0-1695745358831.png

 

 

I have modelled it using a split body workflow but cant seem to get a good control over the curvature.

 

dangartland_1-1695745426225.pngdangartland_2-1695745450570.png

The side profile has also been distorted

dangartland_3-1695745487714.png

I tried to build this with splines but the section refused to sweep via spline rails, So I instead built a guide using the split body tool.

 

dangartland_4-1695745694988.pngdangartland_5-1695745719107.png

But now I have no way of controlling the curve I want to control. Can someone suggest a way I can better build this to have more control over the shape in fusion.

 

Many thanks,

5 REPLIES 5
Message 2 of 6
jeff_strater
in reply to: dangartland

There are likely many ways to do this.  I like your surfacing approach.  A couple of suggestions:

  1. this thing appears to be symmetric.  Just model half of it, and mirror at the end
  2. instead of a cylinder in the surfacing approach, use a loft from a smaller circle to a larger one, to get your "top curve" that is closer to what you want.

 


Jeff Strater
Engineering Director
Message 3 of 6

Can you share the model ?

Peter Doering
Message 4 of 6

The geometry you have sketched in three views is geometrically impossible to create in a true 3D model.

You'll have to make compromises 

Peter Doering
Message 5 of 6

Thanks for this it definitely helped, I understand that the geometry is impossible and so I wanted to make a model wherein I can edit the curvature to match as close as possible to the top view of the sketch.
Message 6 of 6
dangartland
in reply to: jeff_strater

Thanks for the help ill give it a go

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