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need help for motion linking

mathisk
Explorer

need help for motion linking

mathisk
Explorer
Explorer

So I have a threaded rod (blue or orange ) doing a revolute motion (from  grounded green component) and a block (red and puple) with a sliding motion (from the same grounded green component too) and I want to motion link them so when I rotate the rod the other component slide and if I slide the block it rotate the rod.So is there any math about this ? Like some spreadsheet or something ?

mathisk_0-1672161255832.png

 

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jhackney1972
Consultant
Consultant

To give the best help, the Forum needs your model.  If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.

John Hackney, Retired
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jeff_strater
Community Manager
Community Manager

it should be a fairly simple Motion Link between the translation in the Slider for the blocks, and the rotation in the Revolute for the rods.  The ratio will depend on the thread pitch.  If you want super-accurate motion, then you will have to figure out the linear distance per revolution of the threaded rod, which I think is related to the thread pitch.  If you share your model here, there are lots of people who will help.

 


Jeff Strater
Engineering Director
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mathisk
Explorer
Explorer

Here is the file I got some small pitch thread for precision

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jhackney1972
Consultant
Consultant
Accepted solution

 

I added a Motion Link to only one of the screws and slider block.  It is the last one in the Joints list of the attached model.  As I explained in the video, Fusion 360 has a problem with animating a Revolve Joint "continuously".  You might get away with a Motion Study but they are usually too fast.

John Hackney, Retired
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