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Move inserted STEP part from Point to Point, results in wrong position

5 REPLIES 5
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Message 1 of 6
jwatte
452 Views, 5 Replies

Move inserted STEP part from Point to Point, results in wrong position

jwatte
Enthusiast
Enthusiast

I inserted a machine screw from McMaster into a design.

I rotated the part 180 degrees around X to point it downwards, and moved it up a bit from the center-of-the model, so it's easier to work with. (There was no "capture position" option here, btw.)

Now, I open the move dialog, and move point-to-point, selecting the bottom of the screw head and the top of the screw hole I want to align it with.

The preview looks exactly like I want it.

Then I OK the dialog, and the part actually moves to a totally different position!

 

I pasted a screen capture of what I'm doing -- how do I make it commit to the correct previewed position when I select "OK"?

 

I would post the f3z archive, but "export to f3z" has been running for three minutes now and is about 4% along.

jwatte_0-1624337681184.png

 

That's a separate problem, though -- I just want the screw to stick where I put it!

0 Likes

Move inserted STEP part from Point to Point, results in wrong position

I inserted a machine screw from McMaster into a design.

I rotated the part 180 degrees around X to point it downwards, and moved it up a bit from the center-of-the model, so it's easier to work with. (There was no "capture position" option here, btw.)

Now, I open the move dialog, and move point-to-point, selecting the bottom of the screw head and the top of the screw hole I want to align it with.

The preview looks exactly like I want it.

Then I OK the dialog, and the part actually moves to a totally different position!

 

I pasted a screen capture of what I'm doing -- how do I make it commit to the correct previewed position when I select "OK"?

 

I would post the f3z archive, but "export to f3z" has been running for three minutes now and is about 4% along.

jwatte_0-1624337681184.png

 

That's a separate problem, though -- I just want the screw to stick where I put it!

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5 REPLIES 5
Message 2 of 6
g-andresen
in reply to: jwatte

g-andresen
Consultant
Consultant

Hi,

Please share the file.

 

File > export > save as f3d on local drive  > attach it to the next post.

 

günther

0 Likes

Hi,

Please share the file.

 

File > export > save as f3d on local drive  > attach it to the next post.

 

günther

Message 3 of 6
daniel_lyall
in reply to: jwatte

daniel_lyall
Mentor
Mentor

You are better off using the joint command to move and position stuff as it only adds one action to the timeline and it can be edited without adding more to the timeline as many times as you want.


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
Facebook | Twitter | LinkedIn

1 Like

You are better off using the joint command to move and position stuff as it only adds one action to the timeline and it can be edited without adding more to the timeline as many times as you want.


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
Facebook | Twitter | LinkedIn

Message 4 of 6
jeff_strater
in reply to: jwatte

jeff_strater
Community Manager
Community Manager
Accepted solution

the one thing I noticed from your video is:  you are moving the body, not the component.  That will just move the body within the component's transform.  Still not sure why you get the results you do, but I think you want to move the component.

 

That said, I completely agree with @daniel_lyall - use Joints for this instead of Move.

Screen Shot 2021-06-22 at 6.57.04 AM.png


Jeff Strater
Engineering Director
1 Like

the one thing I noticed from your video is:  you are moving the body, not the component.  That will just move the body within the component's transform.  Still not sure why you get the results you do, but I think you want to move the component.

 

That said, I completely agree with @daniel_lyall - use Joints for this instead of Move.

Screen Shot 2021-06-22 at 6.57.04 AM.png


Jeff Strater
Engineering Director
Message 5 of 6
jwatte
in reply to: g-andresen

jwatte
Enthusiast
Enthusiast

What part of "I would post the f3z archive, but "export to f3z" has been running for three minutes now and is about 4% along." was unclear?

 

Is there a way to get the f3z archive creation to finish in reasonable time? This is not a complex project/part.

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What part of "I would post the f3z archive, but "export to f3z" has been running for three minutes now and is about 4% along." was unclear?

 

Is there a way to get the f3z archive creation to finish in reasonable time? This is not a complex project/part.

Message 6 of 6
g-andresen
in reply to: jwatte

g-andresen
Consultant
Consultant

Hi, 

try this:

break link of imported assemblies and export as f3d instead of f3z

 

günther

0 Likes

Hi, 

try this:

break link of imported assemblies and export as f3d instead of f3z

 

günther

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