Local Rendering - Never Completes
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I am testing out F360 as an alternative to Solidworks. (Version 2.0.3803)
I have not managed to get any model to complete a local rendering - in-canvas rendering works OK.
Even if I try a simple cube with no additional appearances or environments I get the same issue, including low res, low quality renders.
The render starts, in Task Manager the process goes to 90%+ for a few seconds, when the progress bar on the icon in the Render Gallery turns green the process goes back to around 0%.
If I mouse over the render icon it just always states the remaining time is "a few seconds".
If I click it a dialogue opens and just says the specified rendering could not be found.
There is no way to cancel the rendering.
If I quickly click the render icon in the Render Gallery while the progress bar is still white the dialogue opens and just permanently states the render is in progress - If I click to stop rendering, and again to confirm, nothing more happens. The dialogue stays open with a progress spinner on the button. I can close the window. If I then click on the icon with the progress bar, now green, I get the dialogue with the specified rendering could not be found.
The machine this is running on is not that highly specd. Below is a screenshot of the graphics diagnostics.
Is there something I can do to solve this. I have no issues rendering on this machine in Solidworks and the in-canvas render seems fine.
I have seen a few other related posts - but none of them seem to come to any conclusion about the issue unless it was a specific to a model.
Thanks.