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Just Twisting 3Dconnexion controller knob also induces Tilt motion (Y + X/Z instead of just Y)
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Just Twisting the 3Dconnexion controller knob also induces a Tilt motion (Y and X/Z rotation, instead of just Y as expected).
This has been reported by several users on the Autodesk forums, and I am experiencing it as well. Windows 10 platform.
One can verify this by turning off two of the three rotation inputs on the controller (leaving JUST twist) and noticing a multi-axis tumble effect when there should be a simple rotation about the Y axis on controller Twist.
Twist Rotation works as expected in other applications tested (Blender, 3Dconnexion demo software).
How would this get addressed in the Fusion 360 application?