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I'm working on a preliminary design for a 6 degree of freedom motion platform. It uses 6 linear actuators for motion that have ball joints at the ends. I'm attaching to the platforms using cylindrical joints, though once I have the design more refined, they will just be revolute. I can manipulate the the cylinder's joint to line up everything, so I know it fits.
I've done a similar project where I have 3 cylinders moving an item and while I got the joints to attach, it wouldn't let me manipulate the object through space correctly.
Is this outside the abilities of Fusion, is there a better way for me to do this, or am I just being stupid?
Solved! Go to Solution.