Hi,
I've seen some new YouTube videos about Embossing and Engraving. It seems like an almost perfect feature for me, but I have some issues. My current goal is to create bricks(for a castle turret model).
This is an end product that I have created but would like to quicken the process if this feature allows me to do so.
As you can see, I am creating bricks for the top part(cone) and the bottom part which is also a similar cone-like cylinder. I have tested a couple of different methods, but they do take a bit of time to create.
The first Method was creating layer by layer. This entailed Extruding a part to cut away and then rotating that small extrusion around the circle. This created the separation of the bricks horizontally. Then I would extrude the circular ring in between each layer of bricks. This created the separation of the bricks vertically. This looked similar to the picture below. As you can see I have a small section that would be extruded, and then further the ring to extrude.
This took way too long and required self-made calculations to ensure the rotations were similar and that the bricks rotated correctly. Upon this realization, I started this new method.
This new method included creating 1 sketch on an internal plane that created different sections for me to revolve the circular rings and the small pieces out of the body. I started by revolving all the rings. Seen below.
After this, I would then proceed to revolve the different sections at different angles(Keeping all sections the same width. This looked like below.
The next step was to create a circular pattern of all these cuts and that left me with a great result as seen below.
As you can see, this still requires a lot of work, and I do believe there is, or could be a quicker way. That is why this embossing feature intrigues me and I am wondering if there is a better way to do this. After playing around and looking up some things I decided to test this. The embossing works fantastically on a cylinder. Seen below.
Unfortunately when I try that with a cone-like body, the angle normal to the face messes everything up. It seems like the embossed feature basically follows the outside angle....seen below. This won't work.
I have found people that have tried to combat this problem in previous posts, but it seems their solution is something as follows: They create a sketch that would basically wrap the structure. This seems like even more work for me and I don't think it is a great solution.
I have heard of Projecting on the Surface and I was wondering if this could be an option that is quick? I have also thought about maybe creating a skeleton structure that I could just furthermore use a sweep to cut everything out.
If anyone has some ideas on how to quicken this process, please let me know!
Thanks everyone! I appreciate any feedback you might have.
Hi,
Thanks for the feedback! Yeah, I have been trying multiple things, but it looks like my second approach might be the best option for now. I understand the complication with embossing a curved/slanted object, but I do hope Autodesk can improvise a solution to this. It is a struggle that I have seen many people express. Unsure how complicated it could be due to the geometries and processes.
Thanks again.
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