How to modify sketch with coincident constraints ?

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Dear forum members,
I am trying to chamfer the corners of a square plate. I could do that in 3D with the chamfer commande, but that would clutter the timeline more. Also, I want to practice modifying sketches, as that is something I have difficulty with.
What you see is the bottom right corner of a square. I used fillet on the top left corner. The proper way to contunue was probably to fillet the three other corners and constrain them with three symmetry constraints, which I tested and worked.
[image should be here]
However, what I did first was to mirror the original fillet, correct the mirrored cornder and mirror both corners again. I was able to painstakingly mostly correct corners 2 and 3, but am stuck on 4, shown above.
The goal is to keep only the arc of the corner.
I would expect the proper procedure would be to delete the offensive coincident constraints in the corner, move the straight line end points to the arc end points and apply new coincident constraints. However, that doesn't work.
A workaround would be to delete the lines and draw them again and that is something I have been doing a lot with Fusion 360 : not change things, but delete and start over. In addition, that may destroy the extrusion assiciated with the sketch area.
Is there a proper way of making that modification and if so, how ?