How to constrain a sketch/fit point spline to a 2D plane so it doesn't become a 3D sketch
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Hello, I've been trying to trace out a mesh I converted into a Brep for a while now but Fusion keeps making my fit point splines into 3D sketches because the mesh is obviously imperfect and none of the points I want to trace are on the same plane. And when a 3D sketch/spline is created, it does not want to become a face and is basically useless.
I managed to trace out some parts of the model but i just can't do it for the part from the attached image.
Every time I want to trace a fit point spline based on the shown vertices, it creates a 3D sketch/spline that I cannot use to extrude/loft a body.
Is there a way to constrain my sketch to 2D and make Fusion project the vertices from whatever plane they are on to my sketch plane so that my sketch and spline stay 2D and I can loft them later on?