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Hi Gurus!
I've been working on a project which contains a commercially obtained stl mesh file and I've been finding it difficult to interact with it relative to other normal Fusion 360 parts. So here's what I did. I created a new object (component) and imported the mesh and got the dimensions set correctly. Next I added a sketch, drew a simple "frame" (for lack of a better descriptor) behind it with the same outer dimensions and have extruded it by 6 mm out to the rear. So now I have the two things, the meshbody and the frame thing and I want to align them such that they (a) overlap perfectly and (b) butt together perfectly. At this particular time I am not looking to "join" them, just simply have them aligned together and adjacent with no space in between. Here is a screenshot. I have purposely exaggerated their misalignment and added a couple of offset planes to make it more obvious how they are situated with respect to each other.
A Meshbody and a Sketch walk into a bar...
How do I manipulate meshbodies and other objects and is there some better way to handle meshbodies so that they're not so ethereal?
Also, the mesh is a commercial file so I cannot upload it as I do not have the rights to distribute it.
As always, thanks for your advice and assistance!
John
Solved! Go to Solution.
