How to add long 'chamfer' or angular face?

Anonymous
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How to add long 'chamfer' or angular face?

Anonymous
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Hi everybody!

 

First time posting here, but I've been reading the forums on several occasions where I was stuck and I always found a fix more my problem 😁 I'll try to explain my current issue as best as possible! So I've been wanting to mill out a custom shroud for a GPU waterblock and had the idea of adding long chamfers from the outer offset to the outer edge of the shroud, but my issue is that there are arcs involved. Usually I would just create a sketch from the side perspective and connect both the outer edge with the offset point to extrude the angled face. But how would the process be for more complicated forms? I'll add pictures to clarify:

 

waterblock-shroud.PNG

 

waterblock-shroud-idea.PNG

 

Thanks in advance!

 

Greetings Denis

 

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seth.madore
Community Manager
Community Manager
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It seems that Sweep or Loft would be the choices I would use. Can you share your Fusion file?


Seth Madore
Customer Advocacy Manager - Manufacturing


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Anonymous
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Hey Seth!

 

Thank you so much! Loft did the trick by selecting the lower profile and then the higher one to get connected.

 

Greeting Denis

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