Hide Geometry Behavior Should be Changed
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"Hide" (V by default) should hide selected body, but not when the body selected is the only one in a component, ini that case, it should hide the whole component instead. This change would prevent us from having to open all drop-downs until we get to 'bodies' to unhide geometry (at least when working on a project with single body components).
Basically what i'm saying is:
input Hide_Geometry {
if Selected_Body's_Father_Component's Number_of_Bodies = 1 {
hide( Selected_Body's_Father_Component );
} else {
hide( Selected_Body );
}
}