Hi @jhackney1972,
Thank you for the model. I understand that the 3 points won't be able to slide all at the same time, but by adding those 3 constraints the model would be fully constrained in a unique position. If the 3rd constraint were considered over-defining, then it could simply be that the 3rd point was touching the line as opposed to sliding along it.
I'm looking at your model and I see that you created a wall. Is that because it's not possible to add a joint that is equivalent to a component vertex coincident with a sketch line?
I'm looking at your first pin slot joint and I see you defined joint origins before it. The joint origin on the sliding part is on the vertical edge. Does it matter whether it's on the edge, or could it be an equivalent point from one of the faces? In other words, does Fusion care HOW the origin was created, or only WHERE it is?
I was able to make some progress using 3 pin slot joints in the file attached. I used the bottom surface of the sliding block and the top surface of the grounded block. But to my question above, does it matter which surface I pick, as long as I have the right origin?
Again, thank you for the model. I didn't include a model, because my questions are more fundamental, i.e. I don't understand the logic behind these joints. I understand constraints and degrees of freedom, but I'm not sure what Fusion is doing when I create a joint. Could you provide any guidance here?
Thank you!