Fusion 360 Rendering only utilizes e-Cores on Intel 12th Gen
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Hello hello there everybody,
let's keep it short & simpel and get straight to the point:
I'm usually rendering locally on a Intel 12900k, and as far as I can tell it is only utilizing it's efficiency cores for that... Please let me know what I am doing wrong, I mean I have literally 8 Cores 16 Threads with higher clockrates just chillin there doin nothin & watching those e cores doing all the work...
Would be great if anybody knows how to enable full utilization, since it is clearly capable of multi-thread//multi-core rendering...