Fusion 360 Rendering only utilizes e-Cores on Intel 12th Gen

hendrik.haidmann
Community Visitor

Fusion 360 Rendering only utilizes e-Cores on Intel 12th Gen

hendrik.haidmann
Community Visitor
Community Visitor

Hello hello there everybody, 

let's keep it short & simpel and get straight to the point:

I'm usually rendering locally on a Intel 12900k, and as far as I can tell it is only utilizing it's efficiency cores for that... Please let me know what I am doing wrong, I mean I have literally 8 Cores 16 Threads with higher clockrates just chillin there doin nothin & watching those e cores doing all the work...

Would be great if anybody knows how to enable full utilization, since it is clearly capable of multi-thread//multi-core rendering...

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Replies (2)

garrygoldberg1
Contributor
Contributor

Thanks for helping with this question!

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Alex204010
Explorer
Explorer

I know this is a dead thread but to anyone still looking for an answer the only workaround I have found is to disable E cores in the bios if you want to do a render. It doesn't matter if you only have a single E core enabled the software will only use E cores. Very frustrating considering E cores and P cores have been around for several years at this point and there is still no fix.

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