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Fusion 360 - Poor STL triangulation, exporting to STP and importing fixes it?

alexQQSHR
Explorer Explorer
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Message 1 of 4

Fusion 360 - Poor STL triangulation, exporting to STP and importing fixes it?

alexQQSHR
Explorer
Explorer

Hi,

 

I have been experiencing poor STL export quality, including some geometry corruption across a number of my models. If I export directly to STL from within my design the quality is very poor, with offset vertices / polygons.

 

If I export the same bodies to STP and then open those in a new design, then export that to an STL with the same settings, the output quality is greatly improved.

 

I produce scale models for 3D Printing - this level of corruption in the STL is quite concerning.

Direct exported model on the left, export via STP on the right (both at Medium STL quality):

export-quality.png

 

Any advice? I've Validated the bodies - any suggestions to avoid adding a tonne of extra work to my workflow?

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282 Views
3 Replies
Replies (3)
Message 2 of 4

TheCADWhisperer
Consultant
Consultant

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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Message 3 of 4

sutherland-
Collaborator
Collaborator

Hi @alexQQSHR 

 

Could you try to go through those steps?

 


Please click on Accept Solution so other community members can see how to solve the issue.
Also, consider giving a Like to the comments that you feel helped you.

Best regards,
Level  sutherland-

Member
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Message 4 of 4

TrippyLighting
Consultant
Consultant

I would try the following before exporting:

 

Select the body/component in the browser, right-click and select Display Detail Control.

Change it from "Adaptive" to "Fixed/High".


EESignature

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