Fusion 360 on MacOS Big Sur - crashing regularly after April update
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Product: Fusion 360
Platform: MacBook Pro (2017) 13"/3.5GHz /16G Iris graphics, running MacOS 11.3.1. >100G free disk space.
Steps to reproduce:
Launch Fusion 360. Wait 15-30mins. Fill in the crash report form... repeat.
I had just started to try to learn Fusion 360 prior to the April update at which point it stopped working. It starts up okay and I get on average 15-30 mins of use then it crashes. This is the same regardless of what I'm currently doing (incl. left idle after restart). Monitoring memory and cpu during execution doesn't reveal anything obvious. As far as I can tell there had been no sudden increase in resource usage before a crash.
I've sent back crash reports but not heard anything in response. I appreciate non-comm users are unlikely to get anything but given it's such a reliable crash. I thought it might be of interest.
I've tried following the KB suggestions: changing graphics accel. options; clean re-install; running as admin user; running in a fresh user account; running with all projects marked as offline - which did seem to increase the length of time (30-120mins) before spontaneous crashes.
I have not tried downgrading the OS (not possible). I routinely use this computer with lot's of other high-load software: SDKs; VirtualBox; KiCad; FreeCAD; Office 360; Photoshop, Blender etc., with little trouble - at least not of the crashing variety 🙂
I'd like to try downgrading to the pre-update version to see if it really was stable - doesn't look like this is an option. I only had a couple of weeks of use before the update and I don't recall it ever crashing.