Announcements
Autodesk Community will be read-only between April 26 and April 27 as we complete essential maintenance. We will remove this banner once completed. Thanks for your understanding

Fusion 360 lags and freezes every time I move a component into another component.

123456tuber
Explorer Explorer
1,133 Views
8 Replies
Message 1 of 9

Fusion 360 lags and freezes every time I move a component into another component.

123456tuber
Explorer
Explorer

Every time I move a component and come close to/ hit another component Fusion hangs/ lags for a second. I tried checking task manager when I do this to make sure that hardware wasn't the issue and nothing seemed to be wrong.

 

Anybody else having this problem?

 

Fusion Version:

Student 2.0.8816

 

Windows Version:

10 (1904)

 

Here are my computer specs:
Ryzen 5 4600H

8GB of DDR4 at 3200Mhz

1 tb HDD and  512 gb SSD

GTX 1650 (overclocked)

Reply
Reply
0 Likes
Accepted solutions (1)
1,134 Views
8 Replies
Replies (8)
Message 2 of 9

jhackney1972
Consultant
Consultant

I am not seeing this "lag or freezing" you are speaking of.  Take a look at my Screencast and show what I am seeing.  You did not say the size of your assembly or other conditions so that may give different results.  Please create a Screencast showing your issue and also attach a model which demonstrates what you are seeing.  Also you version of Windows 10 was probably typed wrong as there was no version 1904.  If it is 1903, you are a little behind in your updates, maybe that will help.

 

Windows 10 Versions.jpg

 

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Reply
Reply
0 Likes
Message 3 of 9

123456tuber
Explorer
Explorer

Here is the full windows version that my computer is showing: 10.0.19041 Build 19041

I have uploaded a screencast. Hopefully, this helps with the issue.

 

Reply
Reply
0 Likes
Message 4 of 9

jhackney1972
Consultant
Consultant

That did not help much.  I also asked for your model to troubleshoot.  If you do not know how to attach your model, open the model, go to the File menu, Export to your local drive.  Then attach the file to the Attachment section below.

By the way, the video you attached was not a Screencast but a MP4.  You should start using Autodesk Screencast as it attaches and runs inside the forum question as you can see from mine.

 

Attachment.jpg

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Reply
Reply
0 Likes
Message 5 of 9

123456tuber
Explorer
Explorer

Thank you for your patience so far. I have attached the model. 

Reply
Reply
0 Likes
Message 6 of 9

jhackney1972
Consultant
Consultant
Accepted solution

I believe most of your issue with "freezing" when you move components, especially when they touch each other, is because you have Contact Sets Enabled for your whole assembly.  You have not reason to have contact sets on so disable it.  See Screencast

 

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Reply
Reply
0 Likes
Message 7 of 9

123456tuber
Explorer
Explorer

Do you have any idea why keeping contacts on causes the lagging issue?

Reply
Reply
0 Likes
Message 8 of 9

jhackney1972
Consultant
Consultant

Sure, first of all you have to know what Contact Sets are and how they work.  I will assume you do not know.  Contact Sets tell Fusion 360 to determine when components touch each other and then react accordingly, in motion, according to the Joints (if any) that are applied to these components.  Since you had Contact Sets on for "all" components, there was a lag while you were dragging one component into the other.  Think about the complex math that Fusion 360 must calculate when this collision happens, it is daunting!  I would lag also if I had to calculate the motion myself.  Normally you would only specify Contact Sets between two components sometimes a couple more ever vigilant the computational problem you are giving Fusion 360.  Contact sets are very weak in Fusion 360 anyway and there is only limited use.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Reply
Reply
0 Likes
Message 9 of 9

123456tuber
Explorer
Explorer

Thanks

Reply
Reply
0 Likes