Fusion 360 can't turn of Phong shading
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Please review the two attached screenshots, one from Blender and one from Fusion 360. These are both the same .obj model imported into each software. The view from Blender is the actual model as it will be 3D printed - i.e. sharp edges.
I would like to be able to present the model to the client through the mobile 3D app which allows it to be rotated, measured etc. However I cant do that if the first thing the client sees is an inaccurate representation of the design.
Blender representation: Fusion 360 representation
As you can see in the attached, Visual Style options do not include "unshaded" (duh!). None of the shaded options give sharp edges and the wireframe modes are visually confusing and do not represent the model as designed. The leaves on the pineapple are to be sharp and I can't show it to the client (i.e. deliver it ) until I fix this or I will just have to abort 360 and go on with Blender, which, BTW has a much more Human Friendly Designer-oriented interface.
Autodesk heads up, it took me 2 weeks and 12 video tutorials to learn how to just MOVE an object FFS!! - hehe!
Cheers,
RT