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I'm trying to fill a gap between these two surfaces. There was probably a significantly better way to model the part that I'm making, but this was my second attempt and trust me, this is WAY better than my first. But this gap is vexing me. It seems that the lofted part in the middle of the component doesn't act like a normally created primitive. So working with its surfaces and edges is weird. Anyway, I've basically got this where I need it except for the highlighted gap. Any tips?
Thanks,
Sam
Solved! Go to Solution.
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