I saw that this was a previously suggested idea which was closed due to lack of votes -- that was a few years ago. There are an increasing number of people entering 3D modeling and creating assets for the Metaverse and game engines such as Unity and Unreal. I would like to be able to better integrate Fusion 360 into that workflow. Adding the ability to export FBX files with animation and joints would be very useful and would open Fusion to a wider market of users.
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Animation in CAD software and Animation required for game engines are two completely different feature sets.
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