Emboss along cone not working anymore

Kalewhoo71!
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Emboss along cone not working anymore

Kalewhoo71!
Explorer
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I created a design that previously had snowflakes embossed around a cone. It worked fine. Now when I go back to edit the sketch or emboss a different sketch with snowflakes it fails and gives the error report  1 Reference Failures

Sketch profiles are not coplanar. Deselect sketch profiles that are not on the same plane. Yet they are one the same plane. Has something changed in an update that prevents this?

 

When I try to emboss now, I don't get the alignment adjustments either.

 

I must be missing something.

 

Tried making a new cone, but still not working.

 

Any tips?

 

Thanks.

 

 

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jhackney1972
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You sketch is very intensive so I only grabbed a part of it to create a new sketch on a parallel plane to yours and it works OK, slow but OK.  I did not pay much attention to alignment either, just to do a test.  Your profile sketch is truly corrupt, the reason could be on on the same plane, but I did not wait around to find out.  Model is attached for the small section I did.

John Hackney, Retired
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Message 3 of 5

Kalewhoo71!
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Thank you. Let me look it over. So beyond my sketch being corrupt, which I am not certain how to fix. I exported it from illustrator as a .dxf rather than a .svg.

 

Are you saying that I need to rebuild the sketch? If so, is there a recommended way that is better?

 

How are you able to see that it is corrupt?

 

Thanks.

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Message 4 of 5

jhackney1972
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@Kalewhoo71! wrote:

Thank you. Let me look it over. So beyond my sketch being corrupt, which I am not certain how to fix. I exported it from illustrator as a .dxf rather than a .svg.

The Emboss command works as designed, it is your sketch.  It is just not viable.

 

Are you saying that I need to rebuild the sketch? If so, is there a recommended way that is better?

First of all the sketch is extreme and Fusion 360 will take a long time to process it.  I think the sketch is bad, not the entities on it.  I proved this by copying part of your original sketch on a new work plane offset from your original.  

 

How are you able to see that it is corrupt?

You can also see the reason I say this.  In the original file you posted, start the Emboss command, zoom up and try to select an small profile, you cannot.  I checked a few of them in the sketch format and they are closed.  I am guessing that a few entities are not on plane and therefore the Emboss command will not pick them up.

 

I think you can maybe salvage this design by copying the existing sketch to a new work plane,  just as I did.  You will have to be prepared to sit back and wait on Fusion 360 because as I keep saying, this sketch is intense and Fusion 360 does not like really intense sketches.

 

Thanks.


 

John Hackney, Retired
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Message 5 of 5

Kalewhoo71!
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Bingo was him name-o. Bad geometry in the .ai file exported bad .dxf file. Once I went back and cleaned it up and eliminated the offending areas, I was able to create the emboss "easily". Well slowly as you noted.

 

I am not ginger when it comes to throwing complex sketches at this program. Attached is the updated fixed base. Also attached is an example of me pushing this program to it's and my limits. Talk about slow computing on any changes I made in the early history, this one, I just walked away and came back hours later.

 

I think the program actually screamed obscenities for that Great Seal build.

 

Thanks again for reviewing the file and providing a solution.

 

 

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