Sure can. I didn't want to derail this thread but since you asked..
1) Fusion freezes or takes extremely long to start on poor or no internet connection. I frequently work on the train and opening local projects shouldn't be an issue but trying to open Fusion with no internet connection is sometimes impossible so I tend to keep it open in the background. Disabling all network adapters works sometimes but not always.
2) Trackpad navigation in Fusion often fails, is buggy or some multi-touch features stop working. For example very often pinch zoom stops working and two finger scrolling which normally moves the camera, zooms the camera instead. Since a recent update, whenever a config menu is open for a certain operation, let's say moving a body, results in unbearably slow trackpad navigation, i.e. zooming, moving or rotating the camera is very slow.
3) Rotating the camera using the cube in the top right corner of the viewport gets stuck after releasing the trackpad IF the cursor is wrapping the screen. I.e. if you rotate the camera to the right your mouse/trackpad cursor will go off-screen and appear on the left side of the viewport. At that point Fusion doesn't recognise when you release the mouse/trackpad and moving the the cursor will continue to rotate the camera. This is 100% repeatable. The only way to escape this behaviour is to pan and click somewhere in the viewport.
4) Local renders sometimes do not start until you restart of Fusion. This is documented in another thread as well.
5) Fusion browser overlay showing on the desktop when fusion is minimised or the browser is stuck on another desktop 'Space'. I.e. on MacOS you can swipe between multiple applications that are in fullscreen mode by using a three finger swipe, if you swipe between Fusion and the desktop (for example), the Fusion browser will be stuck on the desktop but is not showing in Fusion.
6) As mentioned above and in other threads, sometimes Fusion shows hidden bodies on local renders but not in-canvas. This usually happens with linked projects.
7) SpaceMouse Horizon Lock is not working on MacOS making the device useless to me. This has been fixed on Windows but not for MacOS.
https://forums.autodesk.com/t5/fusion-360-support/3dconnexion-spacemouse-horizon-lock-constrain-orbi...System config: 16" Macbook Pro 2.4GHz i9, 64GB RAM, Radeon Pro 5500M 8GB