The following process has worked flawlessly for years, and suddenly stopped working after the July 7, 2021 update:
Create an Export model, optimizing for Fusion360 - OBJ (Quads). Upload that .OBJ to Fusion 360. Right click the master in the browser and select "Capture Design History." In the tool bar, inside Create, a button titled Create Form appears. Click on that to open the Form screen. Right click on the model, choose Convert from the drop down options, and choose t-splines from the menu that appears, then Okay.
Today when I hoover over or right click on the .OBJ quad model, it turns solid black--never happened before. The Convert option has disappeared, and the model cannot be converted using any method. I've tested several other ..OBJ files that are known to have converted to t-splines without a problem, and none of them will convert either. Is this a bug?
The following process has worked flawlessly for years, and suddenly stopped working after the July 7, 2021 update:
Create an Export model, optimizing for Fusion360 - OBJ (Quads). Upload that .OBJ to Fusion 360. Right click the master in the browser and select "Capture Design History." In the tool bar, inside Create, a button titled Create Form appears. Click on that to open the Form screen. Right click on the model, choose Convert from the drop down options, and choose t-splines from the menu that appears, then Okay.
Today when I hoover over or right click on the .OBJ quad model, it turns solid black--never happened before. The Convert option has disappeared, and the model cannot be converted using any method. I've tested several other ..OBJ files that are known to have converted to t-splines without a problem, and none of them will convert either. Is this a bug?
I go directly to the Form toolbar and choose Utilities, Convert. It seems to work just fine.
John Hackney, Retired
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I go directly to the Form toolbar and choose Utilities, Convert. It seems to work just fine.
John Hackney, Retired
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cent update added a lot of cool functionality to the mesh workspace (not directly T-Spline related).
The workflow I also used for conversion was likely a casualty along the way. However, the method @jhackney1972 posted will do fine (I tested it).
cent update added a lot of cool functionality to the mesh workspace (not directly T-Spline related).
The workflow I also used for conversion was likely a casualty along the way. However, the method @jhackney1972 posted will do fine (I tested it).
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