So first of all, you should have created a separate thread. While you might feel you see the same symptoms, the root cause is completely different.
Your design has one sketch. You created a polygon and hen I assume you used the move command to multiply that sketch geometry.
The 1st mistake here is that you did not fully constrain and dimensions the 1st polygon.
The 2nd mistake is that you try to pattern the polygon by using the move command. A hex pattern can be read using 1 polygon and 2 feature patterns. No pattern should be created in the sketch at all.
The third mistake is that instead of dimensioning the location of the 1st polygon to lock it into place you used the fix constrained on the copy-pasted pattern of 8 polygons.
The 4rth mistake is that then you must have used the copy/paste command about 20-30 times to create more instances but you could not move these instances because of the applied fix constraint.
So now what looks like 6 polygons is really 6 x 30 (or so) unconstrained polygons.
And THAT absolutely kills the performance of the sketch solver. It is also compelt3ely avoidable bt using proper techniques. Create a polygon or two in the sketch. Extrude and then pattern the feature or faces.
Edit: MIstake #5 the design has no timeline! Not at all recommended for beginners!