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Components hanging vertically

spudym
Participant

Components hanging vertically

spudym
Participant
Participant

I might be asking for the impossible here.

I would like to animate a set of weighing scales.

I have a joint for the arm and joints on both ends of the link.

When the arm is tilted I would like the bowl to stay vertical, is this even possible.

 

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davebYYPCU
Consultant
Consultant
Accepted solution

You can do that with Assemble > Motion Link.

 

Select the the 2 joints, enter a ratio value 1 to -1 or 360 to -360

Set the minus sign to the respective joint as required.

3 joints - 2 Motion Links.

 

Might help....

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spudym
Participant
Participant

Awesome, Thank you so much.

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spudym
Participant
Participant

Thank you for your help, could I impose and ask if you have any thoughts on how to make it work in the animation space. I can get the arm and bowls to move but yet again the bowls joints are locked. even though they behave correctly in modeling space. 

 

Thanks Matt

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davebYYPCU
Consultant
Consultant

Select the joints.

Along the timeline - set the sweep angle - for each joint, timing will be identical, values used in the Design space will have to be converted.

 

Might help.... 

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spudym
Participant
Participant
Thank you for the reply but unfortunately cannot work it out.

Matt
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davebYYPCU
Consultant
Consultant

Will need your file to check it's build.

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spudym
Participant
Participant

Here it is,very embarrassing but.   https://a360.co/3HxgMk2

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davebYYPCU
Consultant
Consultant

Do you mean -

 

Animate Model from the Joint right click menu, (works)

Motion Study from the Assembly Menu, (use + / - 35 degrees)

or the Animation Workspace? (For movie export)

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