Circles and revolve are no longer smooth and leave gaps
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Today I seems to have a lot of problems doing some basic modeling using circles and revolve tool.
For some reason the circles don't seem nice and curved anymore but seem all a lower polygone version.
I had 2 concentric solids with fins in between, and decided to revolve cut out the first 5 mm of the fins, but that left me with fins that still had a tiny wall not cut away.
I decided to look into my sketch if the fin lines where nicely connected to the circle lines, but there I also saw some strange out of alignment snapping/rendering :
Overview, fin joining the circle on the inside :
But when I zoom in I see this :
The white circle line is what I drew. But there seems to be a 2nd transparant blue line that my white fin line actually snaps to instead of my drawn white circle line. If I hover over with my mouse, it also selects the field following the strange blue line.
What is happening here? Why does it seem as if my sketched circle is ignored and another circle is generated and actually used for calculating/rendering?
The extruded fins using the "fin" geometry in the sketch also show the same solid overlap :
Do I do something wrong? How can I make fins in between 2 concentric solid rings that follow the ring curves on the ends instead of leaving gaps or having overlapping solids?