Many thanks @jhackney1972 for your video. To be honest I was finding it difficult to put into words what my problem was. (I originally wrote "I am not exactly sure how to express what I'm trying to do" then deleted it for brevity.)
My question to you would be: how can I achieve the frustum in the first place? I watched this short video (how to loft) which describes creating construction planes onto which I can sketch different circles. Since watching that, I have managed to create two planes (one seems to be the same as the starting plane, although I admit I don't fully yet understand the concept of planes, and the other is 13.5mm "higher"). However when I start drawing my circle on one plane, the origin is not exactly the same as the origin shown on the other. Does that makes sense?
It was only about an hour later that I realised my cone wasn't truly symmetrical, as one circle has a slightly different origin to the other.
Is that how you created your frustum? If so, how do you make it so that the construction planes have the same origins, so I can reference one to another?
Again apologies if my terminology is not quite correct. I started my first 3D design yesterday so I'm very new to the concepts, as such it's difficult to identify exactly how to ask questions.
On a separate note, here's the print of my first attempt; this is the one where I wanted to go back and change one dimension, as the top larger circle needed to be 2mm wider in diameter. This is the version where the centres of the circles were properly aligned. But the sizing was slightly wrong.
